![img](https://loudvideos.com/wp-content/uploads/2019/05/explainer-video.png)
Who We Are ?
Our mission is to build for our customers high quality 2D and 3D assets. We are an international team of young developers obsessed by 3D technologies and programming. We specialize in all the aspects of 3d cinematics
Whether you want to integrate inside your video a 3D video, a full 3d video, a simulation, we have the talent and the knowledge required to help you.
Our Services
we specialize in bringing your ideas to life through captivating and stunning visual content. Our services include creating full-length 3D movies, designing high-quality 3D models, crafting engaging animations, developing immersive video games, and providing 2D assets that will enhance any project.
Full 3D movies
We can create for you full cinematics like on our youtube page. That also includes, the music and the voice overs. We can also add 2d elements like maps, icons, pictures and so on.
3D models
You simply need 3d models. We are the right company to do it. We will design your models, apply textures and materials and rig it.
Animations
You have models and you want us to rig it and apply animations? Again, we are the right team to do it. We will use mocap animations with our actors or we can animate it frame by frame.
Video games
You have a great idea for a video game? We can fully make it on most plateforms. We will use Unreal engine 4 or 5 to bring your project to life.
2d assets
You need 2d animations for your cinematics? We can make most of them. That can include dynamic 2d maps, logos, design, images.
Other
Feel free to contact us, if you think we can help you with a service that is not listed here.
Technologies
As main technology we use Unreal engine 4. But we use other technogies to bring your virtual world to reality
Unreal engine 4
This is our main 3d engine. We use unreal engine 4 to bring to life your ideas. We use the sequencer in unreal engine to build compelling cinematics for your project.
Blender
Blender is an open source 3d engine which is becoming better each year. We use this powerful tool to model our assets, apply textures and materials, rig it and finally animate them. We also use blender for complicated 2d assets like dynamic maps.
We also create your animations in blender via motion capture (mocap) or frame by frame.
After Effect
We use this adobe product to edit our unreal engine cinematics. The sequencer in unreal engine is a poweful but it still lack many video editing plugins that After effect has to offer. We use after effect to add lens flares, motion blurs and other effects to make your cinematic the most compelling it can be for your viewers.
Illustrator
We use this other product of adobe to create compelling 2d assets like logos, 2d animations, maps, graphs and so on.
Substance painter / substance design
Adobe recently acquired Substance too. We use those two software to create realistic materials for your models and assets.